
Experience
Association for Computing Machinery at UCR (ACM@UCR)
Project Lead and Software Developer
January 2024 - present

UCR Computer Science and Engineering Department
Software Construction Grader
September 2024 - present

Projects

Role: Director
Developing a full-stack project application and management portal for ACM@UCR.

Role: Developer
Co-developed a predictive AI coach for League of Legends using AWS and SciKit-learn for the Riot x AWS Rift Rewind Hackathon 2025.

Role: Developer
Utilized Flask and PIL to create an image distortion web tool to help ML developers test model resilence against attack.

Role: Developer
Led development of a text based adventure game written in C++, compiled with CMake, and tested with GoogleTest and Valgrind.

Role: Developer
Co-developed a rust based compiler including a lexer, parser, and IR code generator.

Role: Lead
Led a group of 10+ developers to create the official website for AISC's UCR Chapter.

Role: Developer
Co-developed a choice based web game focused on sustainability, including Openrouter API and Mistral AI integration for CitrusHack 2025.

Role: Lead
Led a group of 10+ developers to create the official website for Riverside Surging Dragons, UCR's dragon boat racing team.

Role: Lead
Led a group of 10+ developers to create the official website for UCR LEAP!, an AAPI mental health focused student organization.

Role: Lead
Led a group of 10+ developers to create the official website for UCR HEARTS, a pre-med focused student organization.

Role: Lead
Led a group of 10+ developers to create the official website for Hungry 4 Biscuits, a student organization combatting food insecurity in the inland empire.

Role: Developer
Developed Google Calendar integration and frontend components for UCR Swim Club's official website.
Skills
Languages
C++
Python
TypeScript
JavaScript
SQL
HTML
CSS
Rust
Technologies & Developer Tools
Next.js
React
AWS
Git
GitHub
Unreal Engine 5
Firebase
TailwindCSS
GitHub Actions
Flask
Project Management
Scrum
Kanban
GitHub Projects
Education
University of California, Riverside
BS in Computer Science - 4.0 Overall GPA
Fall 2022 - Expected Spring 2026
Relevant Coursework: Machine Organization and Assembly, Upper Division Data Structures and Algorithms, Software Construction, Discrete Structures, Logic Design, Theory of Automata and Formal Languages, Compiler Design, Design of Operating Systems, Design and Architecture of Computer Systems, Artificial Intelligence.
Planned MS in Computer Science Fall 2026 - Spring 2027